Fixed tracking issue after resize and added conditionals for IE.

This commit is contained in:
Josh Sherman 2010-08-14 22:17:25 -04:00
parent 8594fdebfa
commit d55c1d339a
2 changed files with 111 additions and 61 deletions

View file

@ -5,6 +5,18 @@ $(document).ready(function()
var cheater = false;
var pi2x = Math.PI * 2;
var userAgent = navigator.userAgent.toLowerCase();
var isIE = userAgent.indexOf('msie') != -1;
var isIphone = userAgent.indexOf('iphone') != -1 || userAgent.indexOf('ipad') != -1
var isAndroid = userAgent.indexOf('android') != -1;
if (!isIE)
{
canvas.css('-moz-border-radius', '20px');
canvas.css('-webkit-border-radius', '20px');
}
// In case you ever need to reset the score
//localStorage.setItem('high', 0);
@ -23,7 +35,6 @@ $(document).ready(function()
var width = canvas.width();
var height = canvas.height();
var middle = 35;
var offset = canvas.attr('offsetLeft');
var prevX = (width / 2) - 6;
var wallLeftX = new Array();
var wallLeftY = new Array();
@ -35,13 +46,13 @@ $(document).ready(function()
var nextRight = rightX;
var previousPaddle = 'left';
var nextPaddle = 'center';
var index = 0;
var direction = 'center';
var index;
var intervals;
var min;
var max;
var turn;
var speed = 80;
var intervals = 0;
var direction = 'center';
var speed;
context.strokeStyle = '#000';
context.lineWidth = '2';
@ -61,6 +72,8 @@ $(document).ready(function()
{
if (started == false)
{
canvas.css('cursor', 'none');
cheater = $('input:checked').length;
wallLeftX = new Array();
@ -115,10 +128,8 @@ $(document).ready(function()
{
if (started == true)
{
canvas.css('cursor', 'move');
context.clearRect(prevX, middle, 49, 65);
prevX = event.clientX - offset - 25;
prevX = event.pageX - canvas.position().left - 25;
drawKayak();
}
});
@ -250,6 +261,8 @@ $(document).ready(function()
context.fillStyle = '#000';
context.fillText('GAME OVER!', 145, 235);
context.fillText('Click to Restart', 100, 255);
canvas.css('cursor', 'pointer');
}
}
@ -347,32 +360,70 @@ $(document).ready(function()
}
context.beginPath();
if (isIE)
{
context.moveTo(0, 500);
context.lineTo(0, 0);
}
else
{
context.moveTo(0, 485);
context.lineTo(0, 15);
context.arc(15, 15, 15, Math.PI, (Math.PI * 3) / 2, false);
context.moveTo(15, 0);
}
context.lineTo(wallLeftX[0], wallLeftY[0]);
for (var i in wallLeftX)
{
context.lineTo(wallLeftX[i], wallLeftY[i]);
}
if (isIE)
{
context.lineTo(0, 500);
}
else
{
context.lineTo(15, 500);
context.arc(15, 485, 15, Math.PI / 2, Math.PI, false);
}
context.fillStyle = '#090';
context.fill();
context.beginPath();
if (isIE)
{
context.moveTo(400, 500);
context.lineTo(400, 0);
}
else
{
context.moveTo(400, 485);
context.lineTo(400, 15);
context.arc(385, 15, 15, pi2x, (Math.PI * 3) / 2, true);
context.moveTo(385, 0);
}
context.lineTo(wallRightX[0], wallRightY[0]);
for (var i in wallRightX)
{
context.lineTo(wallRightX[i], wallRightY[i]);
}
if (isIE)
{
context.lineTo(400, 500);
}
else
{
context.lineTo(385, 500);
context.arc(385, 485, 15, Math.PI / 2, 0, true);
}
context.fill();
drawKayak();

View file

@ -65,7 +65,6 @@ canvas
{
background: #39f;
cursor: pointer;
-moz-border-radius: 20px;
-webkit-border-radius: 20px;
border: 4px solid #2d3a47;
float: right;
}